Who are we?
PolyGryph is a game development studio that just cares about making fun games and improving on our ability to make fun games. No genre or platform is off limits.
Thomas Griffin - Founder, Game Design, Programming
Thomas Griffin is an Ex-Chef turned game developer that was kind of already a game developer before. He did game design and programming for Aethos Games, a flash game development studio that developed games like Qoosh and the [Visible] and Revert to Growth series. Platformers are his favorite types of games.
He has 13 types of tea and 3 types of coffee in his cupboard right now, and can't answer what his favorite kind of food is. It's all kinds.
Catherine Ruža - QA, Localization, Marketing, Social Media
Catherine Ruža is a Japanese translator with a passion for video game localization that began after she saw the term in her Animal Crossing Player's Guide at age 11. Over the years she's worked on several small indie Japanese RPG Maker games as both lead translator and editor. She also did technical translations for a Japanese waste reprocessing technology company for a short time.
While she can't pick a favorite game genre, she'll gladly spend hours discussing Silent Hill 2 with anyone willing to listen. She'd also love to show you pictures of her animals.
Gustopher "Spud" Griffin - Good Boy
Gus joined the team on October 22, 2018. He likes to watch games on the couch while snuggled up in his Zelda blanket. He is a very good boy.
His interests include going on walks, playing with his toys, and attempting to eat carpet fluff.
He also loves potatoes in any form and will jump for joy in hopes of obtaining them. Carrots, on the other hand, are a source of confusion for Gus. He likes to rub against them, but will not eat them under any circumstances.